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Design a 3-D character that has the ability to perform as a real actor.
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Create a character with attitude, style, and appeal.
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Learn the technical process of scanning and rigging a 3-D character.
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Study motion capture technology and how to apply this movement to your
3-D character.
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Animate life-like movement with motion capture data.
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Understand the production pipeline for creating and animating digital
actors.
- Travel to a working production studio.
This workshop is designed for students seeking a career in the film and video game industry. Those with a strong desire to learn character design, character modeling, character rigging, laser scanning, and/or motion capture should apply.
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Send a copy of your portfolio or a link to your website. Portfolios
will be evaluated on character design, drawing ability, or computer
graphics skills. If you do not have a portfolio, send a resume with two
letters of recommendation from recent faculty members. Be sure to
include email address or phone number of both faculty members and
yourself.
- Send the materials listed in Step One and your completed Registration Form to the Summer Arts Registration Office by Monday, June 2, 2008.
Professor Rick Vertolli
CSU Chico
rvertolli@csuchico.edu
530-898-4421
Undergraduate: GD 430, 3 units
Graduate: GD 630, 3 units
$20
Trevor Tuttle
A pre-visualization specialist, his recent work includes animation for director Robert Zemeckis, on the film Beowulf. Currently, he works for Kerner Optical Research & Development, previously known as the Industrial Light & Magic model shop. At ILM his credits included: Jurassic Park: The Lost World, Men in Black, Mars Attacks!, Star Wars: The Phantom Menace, and Star Wars: Attack of the Clones. Mr. Tuttle's additional credits at the Orphanage Animation Studio include: Hellboy, Sin City, and Harry Potter and the Goblet of Fire. (www.kernerresearch.com)
A pre-visualization specialist, his recent work includes animation for director Robert Zemeckis, on the film Beowulf. Currently, he works for Kerner Optical Research & Development, previously known as the Industrial Light & Magic model shop. At ILM his credits included: Jurassic Park: The Lost World, Men in Black, Mars Attacks!, Star Wars: The Phantom Menace, and Star Wars: Attack of the Clones. Mr. Tuttle's additional credits at the Orphanage Animation Studio include: Hellboy, Sin City, and Harry Potter and the Goblet of Fire. (www.kernerresearch.com)
Charles Zembillas
A character designer, animator, and art director for a number of television animated shows, he currently teaches at his own studio, The Animation Academy, and at CSU Northridge. (www.theanimationacademy.com)
A character designer, animator, and art director for a number of television animated shows, he currently teaches at his own studio, The Animation Academy, and at CSU Northridge. (www.theanimationacademy.com)
Tracy McShery
CEO of PhaseSpace, an optical motion capture system. PhaseSpace uses active LED markers for highly accurate, real time motion tracking and position sensing. He has been a technical engineer working in the film and entertainment industry for over 20 years. (www.phasespace.com)
CEO of PhaseSpace, an optical motion capture system. PhaseSpace uses active LED markers for highly accurate, real time motion tracking and position sensing. He has been a technical engineer working in the film and entertainment industry for over 20 years. (www.phasespace.com)
Frank Pereira
Character Modeling Instructor at CSU Chico.
Character Modeling Instructor at CSU Chico.